today, we end the horror today we solve fnaf *creepy version of game theory music* hello internet, and welcome to game theory where after months of intensive therapy i'm back to finally put the original fnaf titrology to rest it's done no more halloween updates, no more fnaf 5 rumors and no more fan *psycho violin screech*
suck on that you multi-bladed propeller of air so shortly after my last freddy theory, i arranged a live-stream with some follow fnafers to close the book on the series and what happened was something that none of us expected *weird distorted audio* (we have internet) we have inter..., we're back no not the stream issues scott started talking to us, well kinda he kept updating his sites scottgames.com
with cryptic messages as to the true meaning of the game what is seen in shadows is easily misunderstood in the mind of the child in fnaf 4 minigame, why would the tiny toy chica be missing her beak? and finally, four games one story it was incredible. after
a year of taking shots in the dark. finally we were in a way hearing back from the man who knew all the answers scott cawthon, the creator was reaching out from the shadows to give us, for pretty much the first time ever, concrete leads as to where to look, but
what did these cryptic clues mean in the moment the best i could do was this is it possible that fnaf 2 didn't actually happen? but in the days that followed those three clues led theorists on reddit, steam, and youtube to completelythrow out everything that they knew about the franchise. what if we werelooking at the franchise all wrong? instead of counting animatronic toes,calculating minimum wage rates, and tracking purple guys work history, maybewe needed to take a step back what if everything in fnaf was just adream?
*screeching noise* that's right, a fnaf dream theory, thateverything we play through these games was created in the mind of the fnaf4's crying child. it sounds like a cop-out, right? like alazy storytelling cliche maybe, but stay with me. even if you thinkyou've heard parts of this theory before you'll want to stick around, i've onunearthed the clues that finally put our year and a half of fnaf speculating torest of the three clues scott gave us that day, the most damning one was the last one why would tiny toy chica be missing herbeak? uh what?
in the fnaf 4 mini game you can talkto a small girl on the playground with toy versions of bonnie, freddie, and chica.but her beak is missing? during the stream we were all like "scott, please" but when we looked sure enough there itwas a few orange pixels laying on the ground. what? seriously? this was the crucialdetail all of us had missed and yet for as absurd as it may sound those five pixels changed everything. upending a year worth of theorizing. because thatmissing beak directly parallels fnaf 2's new version of chica, who loses her beakwhen she goes on the attack. it was
something we all had written off as agraphical glitch or a design choice, not as a clue to the meaning of the entireseries. and yet here it was, from the creators mouth. and that is when itstarted to click. fnaf 2's shiny new animatronics. whatare they called? toy animatronics. and that's not just a cute name thecommunity came up with like "freddles" it's right there in the custom nightmenu. it's canon. that's a strange name for a bunch of robots right? unless it's meant to betaken literally and then they're all just a bunch of tooooh my god...what if they are toys, and this is just a dream scenario inspired by these little guys
well let's keep going with this toy clue.i mean obviously the toy animatronics are shiny, plastic looking, fake, just like a small plastic action figure would be but it explains a bigger question aboutfnaf 2, the look and design of mangle. i mean seriously the story were told tobelieve in this game is pretty absurd that kids just rip it apart and put it back together again? and so the employees just leave it as amangled collection of parts for small children to play with. what parents wouldever be comfortable letting little timmy touch that thing? aww and here is a cute thingfor you to play with. oh my gosh, who could have seen that coming? but if we assumefnaf 2 is in the mind of a child who
has seen all these toys, mangle makes awhole lot more sense it's just a dismantled toy. think about sidfrom toy story who fuses various toys together to create hideous abominations. this explains mangles two heads i don'tcare how much you redesign foxy, no one planned him to have two heads in fact note that mangle appears in thegirls room an insignificant detail? i don't think so. the chica beak showsthat this girls toys fall apart just like mangle, the tear apart, put backtogether, toy. and toys explain fnaf 1 too. the crying child of fnaf 4 for hasfour plushies in his room,
the crew from a fnaf 1 - plushies, as insoft stuffed animals what are the original four animatronicsmade out of? soft materials fur and fabric not plastic like the toys. so much so that the one thing that wehear about them throughout the series is that these old animatronics collectodors, and never get washed. just like an overused and overloved stuffed animal, but the parallels don't stop there. why is foxy out of order and fnaf 1?well the plushie he's based on is missing its head. how about foxy's jump-scarepopping it abruptly from behind wall? it's awfully similar to the way thebrother scares the crying child
throughout fnaf four, in his foxy mask, no less. and how is golden freddy fitinto this? well in the hidden fnaf 4 easter egg we see on the tv that theshow "fred bear and friends" features the golden fred bear alongside the corefour of foxy, freddie, bonnie and chica. that's your cast from the first game. the dream of fnaf 1 was inspired bythis show and the plushies, hence it not containing any of the otheranimatronics, even the fact that the child doesn't have a golden freddy plushand that instead he has his imaginary friend a psychic friend fred bear whoappears and disappears at will
directly references golden freddie's ghostlybehavior in fnaf 1 & 2 in fact every game, design detail, andanimatronic can be explained under this theory. the recurring elements of thephone and the, ugh, fan, right there from some of his favorite toys. the fact that no one in their right mindwould work in a place like this? dream. firing an employee for something like odor? it's a child's imagination ofwhat employment is like. how about the weird metaphysical hoops that you have to jumpthrough to access fnaf 3's mini games? well, dreams have weird rules weredialing codes into cinder blocks makes
perfect sense. fnaf 3's spring-trap is directlyinspired by the girl in her golden body finger puppet that pinches and traps herfinger. the idea that the animatronics stuff youinto suits comes from this girl spreading the urban legend that if youdie they hide your body and never tell. the naked endoskeleton come from histime trapped in the supply room. balloon boy is the dream version of thiskid excited to go to the birthday party. they even have a single balloon each.even the oddballs of shadow freddie and shadow bonnie fit under this theory. they'rethe product of the crying child
being freaked out by the shadows thatgolden freddy and bonnie cast onto the wall. and while we're on the subject ofshadows, dream theory even rolls up the purple guy. let's pull in scott second clue. "what isseen in shadows is easily misunderstood in the mind of a child." yes, he could be referencing the shadowanimatronics which are literal shadows, but he's more likely referencing ispurple guy helping a fellow employee put on the yellow suit. they're in a darkshadowy room and what the kid sees, or what he thinks he sees, is someonegetting violently stuffed into a suit
when it's just a mascot putting on itshead. think about how traumatic it be if youwere a kid and you were at disneyland and then saw mickey mouse suddenly takeoff its head. it would blow your mind. but we all knowthat there's no murder happening. it's just employees going about the dailygrind. in fact that's why purple guy is purple,in the atari style games, shadows are represented not with black,but with purple, as indicated by the shadows cast by the animatronics onstage. that's why shadow freddie, shadow bonnie,and even the innocent employee in the
dark back room, the shadowy purple guy, are such anunusual color. still skeptical? so was i. sure it answers a lot andsmooths out the timeline but there was still one piece of the puzzle that wasmissing. one thing that was nagging me. it still felt like a convenientexplanation, but not an intentional one. not something that scott had planned forthe series. all i needed was just that one detailthat made everything fit together. but then while writing this script, itfinally dawned on me. the nail in the coffin, the one piece ofevidence that no one can deny and that to my knowledge, no one has talked aboutin the months of theorizing. the detail
that convinced me, this theory has to be true. are you readyto have your mind blown? listen to the sound that you hear at theend of every night of the first three games. *grandfather clock chiming* *higher pitched grandfather clock chiming* *same grandfather clock chiming* a grandfather clock, chiming the same song,every time. why would the end of my shift, in anoffice, be signaled by a grandfather
clock chime? it wouldn't. unless i wasasleep, dreaming in my house, with a grandfather clock right outside my room.just like the layout of the crying child's house we see in the fnaf 4mini games. six o'clock a.m. time to get up but now let's look at the fnaf 4. howdoes each night end there? *beeping* a beeping alarm clock why? because we're no longer in thecrying child house. we're in a hospital, trying to recover from being bitten. hence the pills, ivy, and flower eastereggs. no hospital has a grandfather clock
but they're all equipped with a genericdigital alarm clock this, to me was the missing link. thepiece of evidence that took this theory from convenient explanation for a lot ofthe games weirdness, to definitive proof that this is what scott intended. myheart is racing right now i'm so excited about sharing this with you. it feelslike finding the rosetta stone, the one detail that unlocks everything else inthis huge mystery we've been trying to solve. but at the same time, it'sbittersweet right? remember what i said at the beginning ofthe episode? episode? episode? it sounds like a cop-out right? like a lazystorytelling cliche
*yelling* how many of you agreed with that? ifyou're honest with yourself, i bet a lot of you. you'll notice acrossmy videos, i don't cover dream and coma theories very often for exactly thatreason. they're too easy, too flexible. because it's all a dreamweird stuff can be written off. logical errors overlooked simply because it'snot actually real. in the theory world they're op. they're hard to argueagainst and can be molded to fit any random collection of details, and for agame like fnaf, where us theorists have spent thousands of hourscombing through all the details. making
and remaking timelines, bending overbackwards to make every last piece of information fit together across the fourgames. a "it was just a dream" reveal, invalidates all of that work. it says that none of it really mattered, since none of it reallyhappened. and scott knows this. let's look at a quote from scott hisupdate on steam regarding the halloween dlc for fnaf 4. quote "the storyremains completely hidden. i guess most people assumed that i feelthe game with random easter eggs this time. i didn't.
what's in the box? it's the pieces puttogether. but the bigger question is-would the community accept it that way? the fact that the pieces have remainedelusive this time strikes me as incredible, and special, a fittingconclusion in some ways, and because of that, i've decided that maybe some thingsare best left forgotten, forever." end quote. to me, the key phrase here is "would the community accept it that way?" he knows that a "it's all the dream"explanation, would fail to live up to our astronomical expectations. it's underwhelming. what about the puppet?what about the oddly specific detail of
the paychecks? how about scott confirming on steam that my fnaf 2 theory was almost a hundred percent correct. it's this "will the community accept it?"quote that makes me think scott intended the dream theory to be official, but alsounderstands that ever revealing it, would be a huge mistake. hence him keeping it locked in the box. imean you can already see it in the comment threads discussing earlierversions of the dream theory. people enraged by the sheer mention of this thing. heck, you'll probably see it in this comments section
but it doesn't have to be that way. surethe nights themselves may be a series of dreams. but the lore contained withinthose dreams doesn't have to be meaningless. in fact, it's not. think about it, theurban legends the kids are sharing had to start somewhere. *rawr* that crying child clearly saw somethingthat made him scared of these restaurants. and then how did the atarigames fit in? are they just dreams within dreams?they're not. in researching this episode,
i not only found the clues that solidifythe dream theory, but also the missing links that we've all been overlookingin putting the fnaf timeline together. scott's final clue about four games onestory, may be a reference to a crying child nightmares and eventual death inthe hospital. but it can also be referencing the story of the gamesprimary struggle. the puppet, and the purple guy. and next week we're covering that. on an all-new game theory, saturday the 19th at 3 o'clock p.m. easterntime, 12 o'clock p.m. pacific time. that'snoon for all of you currently trying to
figure out whether that's midnight ornoon. i know, i know i get it confused all thetime too. why am i telling you the time it will be published and uploaded? wellwe're covering that story followed up immediately by a live stream discussionwhere i, and hopefully a few other theorists, will be able to answer yourquestions as we close out the year with the definitive answers to thisincredibly mysterious series. and i want you guys to be there so you can ask your questions and talk about all this together with us live. so remember thatsaturday the 19th at 3 o'clock p.m. eastern time, noon pacific time, for thatepisode followed immediately by live
discussion with you guys. i cannot wait to share all of this with youguys and in the meantime remember. that's just a theory, a game theory. *fan jumpscare* sweet dreams...
0 Komentar untuk "gamer coloring book"